Iran’s parliament impeaches economy minister in latest blow to embattled President Hassan Rouhani

Iran’s parliament impeached Economy Minister Masoud Karbasian on Sunday in the latest blow to embattled President Hassan Rouhani as he struggles to face down a mounting economic crisis.

Karbasian is the second cabinet minister to be sacked this month, following the impeachment of Labour Minister Ali Rabiei on August 8.

He lost a vote of confidence, which was carried live on state radio, by 137 votes to 121, with two abstentions.

The outcome sees him stripped of his post with immediate effect, leaving Rouhani to pick a replacement.

Critics say the government squandered the opportunities presented by the 2015 nuclear deal and have failed to tackle high rates of inflation and joblessness.

With the United States abandoning the nuclear deal in May and reimposing sanctions, Rouhani’s hopes of attracting vast sums of foreign investment appear dead in the water.

Major European firms, including France’s Total, Peugeot and Renault, and Germany’s Siemens and Daimler, have all announced their departure since the US announcement.

Rouhani’s conservative opponents – who long-opposed his outreach to the West and efforts to improve civil liberties – say the primary blame lies with government corruption and mismanagement.

"Inefficiency and lack of planning have nothing to do with sanctions," said one lawmaker, Abbas Payizadeh, in a speech ahead of the vote.

"Wrong decisions have harmed the people and led to individuals looting public assets," he added.

Rouhani, a political moderate, can still count on the support of a sizeable reformist bloc in parliament, but even some of its key figures have grown disillusioned.

"What have we done with this nation? We made them miserable and wretched," said Elias Hazrati, of the reformist Hope faction in parliament.

"The middle class are moving towards poverty," added Hazrati, who broke ranks to vote in favour of the impeachment.

Hazrati said the government had failed to plan for the real pain of sanctions, which will hit when a second phase of US measures is reintroduced in November targeting Iran’s crucial oil sector.

"We haven’t been prepared and we are not prepared now," said Hazrati.

"The only person we could get our hands on was the economy minister. Otherwise, the president should have been impeached," he added.

For now, Rouhani remains protected by supreme leader Ayatollah Ali Khamenei, who said this month that removing the president would "play into the hands of the enemy".

But parliament has summoned the president for the first time to answer questions on the crisis, and he is expected to appear on Tuesday.

One of the key markers of Iran’s economic crisis has been the collapse in the currency, which has lost around half its value since April.

That was partly owing to US hostility, but also due to a disastrous decision to fix the value of the rial and shut down currency traders. The move triggered a boom in the black market and widespread corruption, before the decision was finally reversed this month.

Business people in Iran point to other deep-rooted problems, from the debt-ridden banking sector to the outsized and opaque role of military-linked organisations in the economy.

Rouhani has taken small steps to resolve these issues, but most Iranians are dissatisfied with his progress.

There have been persistent, low-level strikes and demonstrations across the country for months over high prices and unpaid wages that have occasionally turned into violent protests against the system as a whole.

Figures released by the central bank on Saturday showed huge jumps in the cost of essential goods compared with a year ago.

Dairy products are up by a third, chicken by more than 20 percent and fresh fruit by 71 percent.

Need for Speed Payback review

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Where exactly to start with Need for Speed Payback, Ghost Games’ third take on EA’s long-running arcade racer series? Let’s go with Tyler Morgan, the figurehead of the three-strong crew you take control of in your attempt to win back the streets of Fortune City, an expansive caricature of Las Vegas that stretches from a city that bustles with casinos out to the dusty wilds. This is Tyler – or ‘Ty’, to his friends.

He is an indistinguishable smear of a human, and after a dozen hours in his presence I can’t think of a single defining characteristic of his barely written personality. I think perhaps he’s a bit rebellious, because his t-shirt says so, but really it tells you everything that EA decides to lead its return to a more narrative brand of Need for Speed with this complete non-entity of a character. It is, in so many ways, an indistinguishable smear of a video game.

How swiftly this series has fallen from grace, and how long ago Criterion’s brief yet wonderful stint on Need for Speed now feels. All that, and its premise promises so much more – a playable spin on Fast & Furious, that glorious series where Buicks and the high-wire stunts of Buster Keaton combine, Payback should be a slam dunk. It’s obvious quite early on that it isn’t, when you’re playing one of its handful of cinematic missions and control is rudely wrestled from you just as things get interesting. In Need for Speed Payback, cars will make daring lunges for speeding cargo trucks, or bring down low-flying helicopters. And all you can do is sit back and watch.

It makes for an exceptionally dreary opening 90 minutes, in which you’re essentially reduced to driving between blue loops in-between cutscenes – inviting unwelcome but not entirely unwarranted comparisons to Superman 64, another infamous video game dud. Things do get better once introductions are out of the way and you’re allowed to enjoy Need for Speed Payback’s expansive playground. At that point, it shifts up a gear, elevating itself from a dreary disaster towards a grossly unremarkable open world racer.

The open world itself is absolutely fine, and it’s most certainly on a grander scale than what’s gone before in the Need for Speed series. Its city, a tangled knot of freeways and sidestreets that work their way through the neon chaos, brings to mind Most Wanted, while further out in the desert the long open road recalls the highs of Hot Pursuit. It’s certainly filled with things to do, as well; there are billboards to smash, speed traps to trigger and derelict vehicles to discover. Need for Speed Payback does all that you’d expect of a modern day open world racer, though rarely does it do any more.

And more often it marks a significant step back from its predecessors. Handling is noticeably dumbed down, that languid sense of momentum that Criterion introduced and Rivals maintained lost to something much blunter, and much less enjoyable. Car combat is in, nominally, but there’s none of the weight or chunky sense of connection when taking down a pursuer. You can only ever do so within events, too, seeing as the open world seems entirely absent of the police force, and given how the more interesting mechanics that saw you escape their attention in past games has been ditched completely.

It’s a series of downgrades, and the only area in which Payback can claim a categorical victory over its 2015 predecessor is in how its single-player mode is now completely partitioned from its multiplayer, meaning you’re now able to play offline. Even then, there’s a catch – the multiplayer takes a hit, with free roaming essentially a thing of the past as you’re reduced to taking part in a series of casual or ranked races.

The focus feels like it’s firmly on the single-player, then, and there’s certainly a lot of it to get through. Missions are threaded together by a story that essentially boils down to One of Our Koenigseggs Is Missing, with various disciplines catered for by events. There are straight-up races, drift events and missions in which you must flee aggressive pursuers (though sadly it’s a watered down form of car combat, with success mostly coming when you reach a set point rather than when you’ve outwitted or shut down your opponents).

Need for Speed Payback even has some decent ideas of its own. Well, it’s got one – Sidebets, in keeping with the Vegas theme, allow you to gamble on the outcome of an event, and push you to engage with events from different angles. Lay some money on being able to lead an event for a whole 90 seconds, or for holding a drift for a set amount of time. Or, even better, lay some money on sitting down in last place for the best part of a race before surging through to the win.

It’s never quite enough to rescue Need for Speed Payback from mundanity, though. Its open world is a little too vast, its events too thinly spread and the sense of progression is slow enough to make it all feel like an absolute slog. There’s vehicle customisation here – enabled, performance-wise, by a card system that’s been sloppily and unwisely appropriated from the world of mobile, while cosmetic enhancements are now locked until you’ve managed a number of in-game achievements – but it takes an age to achieve anything, and well over half a dozen hours until your garage begins to flourish. Latter events require a soulless grind, and given the presence of loot boxes and microtransactions it’s easy to be cynical of why exactly your progress feels wilfully stunted.

But it’s hard getting angry at Need for Speed Payback when instead a more fitting reaction seems to be one of complete apathy. I feel for developer Ghost Games, and after its promising debut with 2013’s Rivals this clearly talented studio’s spirit seems to have been crushed by the sheer weight of Need for Speed and the corporate burden it carries. In its hands the series has gone from accomplished to flawed to this, a joyless obligation of a game.

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175 former security officials join criticism of Trump, as he taunts former CIA chief John Brennan

More than 175 former US security officials have joined criticism of Donald Trump for revoking the security clearance of former CIA director John Brennan.

In a letter released on Monday, the former national security officials said the US president’s actions represented a "political litmus test" that "weakened" the country.

"Former government officials have the right to express their unclassified views on what they see as critical national security issues without fear of being punished for doing so," they said.

New signatories to the statement, which was initially issued last week by 15 former directors and deputy chiefs of the CIA and Office of Director of National Intelligence, include former political appointees and career civil servants. They worked under both Democratic and Republican presidents.

Among the most prominent individuals to sign a new version of the statement released on Monday by senior officials from the George W Bush and Obama administrations are former State Department and National Security Counsel lawyer John Bellinger, former Deputy Secretaries of State Anthony Blinken and William Burns, former Undersecretaries of State Nicholas Burns, Wendy Sherman and Thomas Pickering. 

The White House has defended Mr Trump’s decision to revoke security clearances, saying in Mr Brennan’s case it was down to his "erratic conduct" and "unfounded, outrageous" allegations about the administration.

While the signatories stressed that they may not agree with all of Mr Brennan’s public rebukes of Mr Trump, the statement reads, they believe that "the country will be weakened if there is a political litmus test applied" before expert former officials are allowed to voice their views.

The security clearance of several other former intelligence officials, including James Clapper, the former director of national intelligence, and ex-FBI director James Comey are also "under review".

Former intelligence officials usually keep their security clearance but rarely use it, sometimes providing advice to successors.

Mr Brennan, one of the president’s most vocal critics, has claimed the investigation into Russian election meddling was "well-founded" and suggested the Trump campaign is guilty of collusion.

During an interview on for US network NBC, Mr Brennan said he is considering taking legal action against Mr Trump.

"I am going to do whatever I can personally to try to prevent these abuses in the future. And if it means going to court, I will do that."

Mr Brennan added that his reputation was "a small price to pay" to prevent Mr Trump from taking the same punitive actions against others in future.

Mr Trump taunted the former CIA chief on Monday, tweeting: "I hope John Brennan, the worst CIA Director in our country’s history, brings a lawsuit. It will then be very easy to get all of his records, texts, emails and documents to show not only the poor job he did, but how he was involved with the Mueller Rigged Witch Hunt. He won’t sue!

Mr Trump also suggested that other security officials were only supporting Mr Brennan because they wanted to keep their own clearances, which are worth "big dollars".

"Everybody wants to keep their Security Clearance, it’s worth great prestige and big dollars, even board seats, and that is why certain people are coming forward to protect Brennan. It certainly isn’t because of the good job he did! He is a political “hack.”

Donald Trump says economy would ‘crash’ if he were impeached

President Donald Trump has claimed the US economy would collapse if he were impeached, in his first interview since his former lawyer implicated him in criminal activity. 

"I will tell you what, if I ever got impeached, I think the market would crash. I think everybody would be very poor, because without this thinking, you would see – you would see numbers that you wouldn’t believe in reverse," Mr Trump said in a Thursday morning interview with Fox News.

Mr Trump was responding to a question on his mounting legal woes after his former attorney, Michael Cohen, said under oath that Mr Trump instructed him to commit a crime by breaking US campaign finance laws to make hush money payments to two women.

In his first comments on how the payments were made, Mr Trump sought to distance himself from Cohen, suggesting he had acted independently.

Asked whether he directed his lawyer to make the payments, the president said: “He made the deal. He made the deals.”

The US president then launched into a rambling statement on job creation and other economic progress he said had been made during his presidency and insisted Americans would be much worse off if Hillary Clinton had won the 2016 election.

"I don’t know how you can impeach somebody who has done a great job," Mr Trump said.

The president also sought to distance himself from his former lawyer, who has plead guilty to eight charges this week, saying "I’m not involved, I haven’t been charged with anything. People don’t like to say that."

However the president went on to say "campaign violations are considered not a big deal, frankly".

Without providing evidence, the Republican president said the campaign finance violations to which Cohen pleaded guilty were not a crime, even though prosecutors and Cohen agreed they were.

Mr Trump also attacked Cohen for agreeing to a plea deal with prosecutors. "It’s called flipping and it almost ought to be illegal," he said.

Closing the net around Trump

In the wide-ranging interview, aired on Mr Trump’s favourite show Fox & Friends, the president attacked his Attorney General Jeff Sessions and the Justice Department.

Mr Sessions, a former senator and early supporter of Mr Trump, drew the president’s ire last year when he recused himself from overseeing the investigation into potential collusion between Russia and the Trump campaign.

Mr Trump reprised a litany of complaints against the Justice Department and Mr Sessions, who he said he put in post because he thought he would be "loyal".

"He took the job and then he said, ‘I’m going to recuse myself.’ I said, ‘What kind of a man is this?," Mr Trump said.

Mr Trump also suggested he has not ruled out pardoning his former campaign chairman Paul Manafort, who was convicted on Tuesday of bank and tax fraud.

He expressed "great respect" for Manafort, adding that "every consultant, every lobbyist in Washington" is probably guilty some of the charges laid against him.

Aretha Franklin’s stage dresses and accessories to be sold at November auction in New York

Stage dresses and accessories worn by the Queen of Soul, Aretha Franklin, are to be sold at an auction in New York.

More than 30 items are included in the auction, which will be held at the Hard Rock Cafe on November 10. The outfits will be on show from November 5-9.

They will feature a spectacular array of outfits worn by the multiple Grammy award-winning singer, who died last month, aged 76. 

In all, she sold 75 million records during a career which spanned seven decades, with hits including “Respect” and “Say a Little Prayer”.

Her funeral in Detroit was attended by Bill Clinton; Barack Obama sent a personal tribute; Smokey Robinson sang from the pulpit.

Ms Franklin was impeccably dressed, wearing four different outfits during the week of public viewing of her open casket. For her final appearance, she was dressed in a full-length gold gown with sequined heels. 

The highlights of the sale include a red sequined interior dress designed by Arnold Scassi with a matching sequin romper which was worn on stage at Radio City Music Hall on September 13, 1991 and a St. John knit jacket worn September 29, 1999 at the National Medal of Arts Ceremony with Bill Clinton in Washington D.C.

Among the other lots are a denim jacket which was only given to crew members of the Blues Brothers and a pink skirt worn on April 17, 1993 in the Duets Concert AIDS benefit for the Gay Men’s Health Crisis.

There will also be a light green suit she wore on a television programme marking Oprah Winfrey’s 40th birthday.

“On and off the stage, Ms Franklin was also a great fashion legend,” said Martin Nolan, Executive Director of Julien’s Auctions, which is conducting the auction.

“This collection of her most show-stopping looks demonstrates why she was not only the Queen of Soul but the Queen of Style.”

Final Fantasy 15: Episode Ignis release date unveiled

Final Fantasy 15’s Episode Ignis expansion now has a release date: 13th December.

There’s a new trailer, too, for you to marvel over everyone’s pretty hair:

As previously announced, Final Fantasy 15’s upcoming fishing-based VR spin-off Monster of the Deep is also on the way, due 21st November.

Paul Manafort’s daughter changes her last name to avoid ‘public perception’

The daughter of President Donald Trump’s disgraced campaign chairman is changing her surname to separate herself from its "public perception".

Paul Manafort, who was Mr Trump’s campaign chief during the summer of 2016, was found guilty on eight charges of tax and bank fraud last month. 

His daughter Jessica Manafort has now filed paperwork in a New York court to legally change her last name, the New York Post reported. 

Ms Manafort, an independent filmmaker, told the newspaper she was seeking the change “to separate myself and my work from a public perception that has nothing to do with the person that I am.”

Her father’s extravagant lifestyle, funded by undeclared income from Ukrainian oligarchs, was described in great detail on US media during his three-week trial. 

Following his conviction, Mr Trump expressed his sympathies for Manafort, describing the trial as a "witch hunt", adding "he happens to be a very good person, and I think it’s very sad what they’ve done to Paul Manafort”. 

Her father is expected to face a lengthy jail term when sentenced and faces a second trial on additional charges of money laundering and failing to register as a foreign agent later this month. 

Ms Manafort is replacing her famous surname with Bond, her mother’s maiden name, saying it  “more closely suits [her] profession”.

“I would like my new name to be Jessica Anne Bond, in place of my present name,” the 36-year-old stated in the court filing.

Ms Manafort has already begun using her new surname unofficially and was listed in the credits of her latest film, Rosy, under Jess Bond. 

She has previously spoken of the difficulties of being associated with the Manafort name. 

Manafort, 69, has worked on the presidential campaigns of three Republican presidents, while Ms Manafort has described herself as a "passionate liberal".

“I am a passionate liberal and a registered Democrat and this has been difficult for me. Although I am ‘the daughter of,’ I am very much my own person and hopefully people can realise that,” she told the Los Angeles Times in July.

World of Warcraft Classic: We ask Blizzard our biggest questions

Eurogamer has become quite used to attending Blizzcon and asking the World of Warcraft team about their stance on Legacy servers. We’re not so used to Blizzard actually having anything to say on that front.

That all changed at this morning’s opening ceremony as executive producer J. Allen Brack took to the stage and announced the team’s plans to return to Vanilla WOW, with a new project entitled World of Warcraft Classic.

I spoke to Brack shortly after this surprise reveal and although he was wary of giving too many details, we were able to get a better sense of how much work will be involved in making oldschool WOW a reality once again.

I’m still not over the ice cream gag you managed to pull off during the announcement. That was brilliant, well done.

J. Allen Brack: Yeah, that ice cream joke was the best joke I’ve ever written. I’m glad it was well received.

I’ll get a couple of questions out of the way here, which I suspect you can’t answer. When is WOW Classic going live?

J. Allen Brack: We don’t know yet. Just like every Blizzard game.

And I suppose you’re not ready to talk, in any detail, about how it’ll work?

J. Allen Brack: Some of the reason for why we’re not ready to talk about that is… we actually don’t know yet. The important announcement today was: we’re doing this. We’ve heard the community, we’ve heard our own internal teams, we’ve heard all the comments over the years. When it comes to the details, we don’t know all of the answers just yet.

There’s also the fact that now we’ve announced this, we might want to partner with the community on some of those answers. WOW changed a lot in the first two years, before The Burning Crusade came along, and so, how exactly should it work? Those are questions we need to talk about, for sure.

The unofficial servers were clearly a huge factor in Blizzard’s decision to return to vanilla WOW. Am I right in thinking the Nostalrius team provided you with access to their build at some point?

J. Allen Brack: Yeah, they did. We did a dungeon run with some of the folks, it was an old school Scholomance run. It was interesting.

Anything jump out at you that you’d forgotten about old school World of Warcraft?

J. Allen Brack: Yeah, I’d forgotten that whenever you buffed one of your party members with Intellect, you had to actually sit down and drink after that. Then you stood up, buffed another party member with Intellect and then you had to drink again. It’s a much slower pace. There’s a lot of prep time.

It’s an interesting part of human memories, right? I think we like to remember the good parts, but the bad parts sometimes go away over time.

Do you think there’ll be a line to walk for the team, then? Somewhere between creating that authentic experience that people have asked for, while also figuring out what doesn’t make sense anymore? For example, with the Intellect buff, is it important to you that players do need to drink after casting it?

J. Allen Brack: Yes. That’s part of the level 60 experience. Our goal is to recreate that classic 1-60 gameplay. Some things changed as time went on, with different patches. How does that get manifested? That’s one of the outstanding questions. But yeah, the goal is to recreate that exact experience, for better or for worse.

How far into this process are you? Do you have a build that you can actually play, internally, and figure some of this stuff out?

J. Allen Brack: We’ve got some infrastructure stuff in place. We’ve got an old build that’s up and running that we’re using for reference. Most of this job is going to be infrastructure: making sure everything can work on a more modern setup. Then there’ll be the design questions, ones that the community will have strong opinions on: should UBRS be 10-person, or 5-person? Things like that.

What are the big issues that you’re going to need to face here? You mentioned during the presentation that the server infrastructure that was there originally, is no longer in place. In fact, the way the game was programmed at that point must be wildly different to today. What else is there?

J. Allen Brack: You’ve highlighted the big ones. Before we started work on this project, we couldn’t actually run vanilla WOW. The hardware is different. The operating systems are different. There was no way for it to just work.

Are these going to be separate development teams? One working on Battle for Azeroth and one working on WOW Classic?

J. Allen Brack: Yeah, so it was really important for us to be able to answer the community honestly. How many raids is this going to cost them in Battle for Azeroth? The answer is zero. We’re going to hire people specifically for this effort. We already are.

How are players going to pay for WOW Classic?

J. Allen Brack: No idea.

Okay. What happens if WOW Classic ends up being a huge success? That’s potentially expensive for Blizzard in terms of server cost, right?

J. Allen Brack: That’s a problem for future us. I mean, it’s a great problem. I think there will be a lot of initial interest and then some sustained interest. But if if happens, we’ll figure it out then.

I’ve had a number of interview with the WOW team in which I’ve asked about Legacy servers and you couldn’t talk about it. So, why it’s happening now? What’s changed?

J. Allen Brack: We said for several years that if there was a way for us to flip a switch and have it work, we’d flip that switch. It’s not something that we didn’t want to do for any arbitrary reason. There were legitimate, significant technical reasons.

I know you’re not ready to talk about the release date here. It sounds like you’re at the very early stages of development here and as you’ve mentioned, you’re still in the hiring process. But are we talking about months of development before this goes live, or years?

J. Allen Brack: This is a massive effort. This is a very, very significant effort. I would not expect it to be soon. We actually don’t know when we’re going to release it. I know that’s a generic answer that we give for all of our Blizzard titles, but with this one, we don’t actually know how long it will take.

But do you suspect we’re talking about months here, or years?

J. Allen Brack: This is a massive effort.

Ha, alright then. A couple of years ago, there was a quote going around from you after somebody asked you about legacy servers. You told them it’s not actually something they’d want to play.

J. Allen Brack: I’m familiar with that quote [laughs].

Have you changed your mind since then?

J. Allen Brack: I think the sentiment I was trying to communicate back then was: nostalgia is a very real thing. But that doesn’t diminish the fact that there are people that want that game experience, right? I think sentimentality and nostalgia are worthwhile. I wasn’t trying to say that players didn’t deserve this thing or anything like that.

Are you expecting players to come back to vanilla WOW and properly invest in that game, or just have a look around for nostalgia’s sake?

J. Allen Brack: Both, I think. One of the things we do know is that by announcing this, we’re in the WOW Classic business forever. Once that starts, there’s a commitment on our end that we’re going to continue maintaining those servers for as long as there is a World of Warcraft. I think there will be people that come and do the nostalgia trip, they go to the Barrens and find Mankrik’s wife, and then they’re done. That’s fine. Some amount of people, however, are going to create a new Classic community and that’s what we’ll be providing.

Those people don’t just want the old gameplay features, they want the constant social connection. And so we can’t just support it for a couple of months and then if it’s not working out, ditch it. There has to be an assurance that you can build this character, build this guild, build these friendships, and the server will continue.

Has Blizzard maintained a relationship with the people behind the unofficial legacy servers? I know the Nostalrius guys visited Blizzard at one point.

J. Allen Brack: We’ve talked to Daemon and Viper, the leads for that project, a handful of times since that visit.

Do you see them being more heavily involved in WOW Classic?

J. Allen Brack: We would welcome their involvement, for sure. I think one of the challenges is that they’re both French and so there’s a little bit of a visa concern, but we’d be open to it. They’re very passionate and strong Blizzard fans, clearly.

I think they’ve certainly proven that! Thanks for your time.

Neil Armstrong’s sons defend moon landing film against flag critics

The sons of Neil Armstrong are defending Damien Chazelle’s docudrama about the moon landing after conservative pundits decried the film’s failure to show the moment the American flag was planted on the lunar surface.

In a joint statement on Friday, Rick and Mark Armstrong, along with "First Man" author James Hansen, denied that Chazelle’s film was "anti-American in the slightest." "Quite the opposite," they said.

"This story is human and it is universal. Of course, it celebrates an America achievement. It also celebrates an achievement ‘for all mankind,’" said the Armstrongs and Mr Hansen.

"The filmmakers chose to focus on Neil looking back at the earth, his walk to Little West Crater, his unique, personal experience of completing this journey, a journey that has seen so many incredible highs and devastating lows."

Though "First Man" includes several shots showing the American flag on the moon, it does not depict the flag planting. After the film premiered earlier this week at the Venice Film Festival, some commentators on social media who hadn’t seen the movie criticised the film.

They were reacting largely to Ryan Gosling, who stars as Neil Armstrong, telling reporters in Venice that the astronaut’s accomplishments "transcend countries and borders".

Columnist Bill Kristol claimed the film was "a foolish and pernicious falsification of history".

Marco Rubio, who ran for the 2016 Republican presidential nomination, described it as a work of "lunacy". 

But Chazelle said the decision around the flag planting wasn’t political but aesthetic. The "La La Land" filmmaker was motivated to portray the risks and challenges of the moon mission through the eyes of Armstrong.

"The flag being physically planted into the surface is one of several moments of the Apollo 11 lunar EVA that I chose not to focus upon," he said.

"To address the question of whether this was a political statement, the answer is no. My goal with this movie was to share with audiences the unseen, unknown aspects of America’s mission to the moon – particularly Neil Armstrong’s personal saga and what he may have been thinking and feeling during those famous few hours."

First Man: Ryan Gosling brings Neil Armstrong down to earth in thoughtful character study

Film critics enthusiastically responded to the film, rocketing "First Man" to early lists of possible Oscar favourites. Universal Pictures will release it on October 12. 

Marvel Heroes shuts down over a month earlier than planned

Marvel Heroes has shut down over a month earlier than planned.

Developer Gazillion Entertainment – now officially closed down – had said the free-to-play Diablo-esque action role-playing online game would go dark on 31st December, but a note published yesterday from the official Marvel Heroes Twitter account announced the closure with immediate effect.

pic.twitter.com/Q12AUQ61c3

— Marvel Heroes Omega (@MarvelHeroes) November 27, 2017

Last week, MassivelyOP said it had seen a termination letter written by Gazillion CEO Dave Dohrmann, which claimed “banking creditors have effectively pulled the plug on the company, leading to the termination of almost every employee at the studio and the apparent renege of benefits including accrued PTO [paid time off]”.

That mention of paid time off was highlighted by angry ex-staff who took to Twitter to say they were let go the day before Thanksgiving.

Players have spent some time trying to secure refunds relating to Marvel Heroes. The official Marvel Heroes website is now offline, its Steam page is deleted and the game itself is unavailable to download.

Marvel Heroes first launched on PC back in 2013, and arrived on PS4 and Xbox One earlier this year under the somewhat streamlined guise of Marvel Heroes Omega.

Neither Gazillion management nor Marvel representatives have so far issued an explanation for the closure of the company. However, in the video below, Anthony Gallegos, who worked at Gazillion for almost three years, told Kinda Funny Games’ Greg Miller the March 2017 release of the console version of Marvel Heroes did not bring in as much money as the company had expected. Gazillion then suffered a damaging round of layoffs that saw around 30 people let go, and, according to Gallegos, the developer actually lost its contract to run Marvel Heroes back in October.

“When we lost the ability to run it, they were trying to negotiate something to bring it back,” he said.

“To be clear, this isn’t like a, Disney’s the bad guy thing. There were obligations Gazillion had in this contract and something must have not worked out and so Marvel pulled the plug. It’s just business. I’m sure there was something that was like, if you don’t do this, then we pull the plug. That’s how it goes.”